Developers pool

Software development kit

Adapting a new video game to the vest is easier than you can imagine. To get the SDK, all you have to do is download it from Unity and Unreal Engine official stores. You can find the links below.

Once you have the assets, you must follow the instructions that explain every step. You will be able to see the list of sensations and implement them in your existing game. Test all the sensations on the dummy and make sure that everything works as it should.

If you have any problems, refer to the issue link and our team will solve it as soon as possible. We like to know how you’re doing, so stay in touch on social media or send us an email to let us know how you’re work is going!

What’s included?

Unity and Unreal Engine assets
· List of sensations
· Dummy
· Issue link

Adapt your game changing 2 parameters

Adapting any existing game to our vest is very easy! Set the “sensation” and “muscle” parameters each time you want the player to recieve a sensation. You will adapt the game in a few hours.

Take advantage of the sensations

Are you capable of creating the best game for our vest? Check out all the sensations you can use and invent your own sensations.

If you are interested but you aren’t sure it’s worth your while adapting your game, send us a message and we’ll answer any questions you may have. We can also send you the SDK so you can have a look and decide if you want to integrate it in your game.

We can’t wait to see what you have in store for us.


You can automatize the IP connection when you make the tests on the dummy on the same device because they share the same IP. However, the connection between the vest and the game happens through the OWO App, and the IP you obtain is of the mobile device, which means it doesn’t share the same IP with the game device.
No, you can only reproduce one sensation at a time. If you send a new sensation while another is being reproduced, the first one gets cancelled.
No, as you can’t send various sensations at the same time. To stimulate several muscles at the same time, you can use already existing sensations that include various muscles.
Not yet, but you can send us your ideas and we’ll create the sensations for you.
Yes, if there is a sensation that must reproduce immediately, you can prioritize it to the one that was already reproducing.
If you feel confident that you can adapt the current SDK to a new engine to suit your game, get in contact with us! We’ll give you the OWO approval and it’ll be published under your name.