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CREATE YOUR OWN SENSATIONS WITH OWO
DEVELOPMENT KIT

Software development kit

Adapting a new video game to the system is easier than you can imagine. To get the SDK, all you have to do is download it from Unity and Unreal Engine official stores. 

Once you have the assets, you must follow the instructions that explain every step. You will be able to see the list of sensations and implement them in your existing game. Test all the sensations on the dummy and make sure that everything works as it should.

If you have any problems, contact our team through email or socials and we will solve the issue as soon as possible. We like to know how you’re doing, so stay in touch to let us know how you’re work is going!
What’s included?
· Unity and Unreal Engine assets
· Instructions
· List of sensations
· Dummy
· Sensations Creator

How to adapt your game

Adapting any existing game to OWO Game is very easy! First you need to establish a connection with OWO. Once you have established the connection, all you have to do is specify, each time you want to send a physical stimulation, what sensation you want to send and what muscle receives it.

FAQ

No, you can only reproduce one sensation at a time. If you send a new sensation while another is being reproduced, the first one gets cancelled.

You can't send various sensations to different muscles at the same time but you can send one same sensation to several muscles at once.

Yes, anyone can create sensations even with no programming knowledge using our Sensation Creator. It can be downloaded from the official Unity and Unreal Engine stores. You will find more information in the documentation of these stores.

Yes, if there is a sensation that must reproduce immediately, you can prioritize it to the one that was already reproducing.

The development kit is more powerful and comes with full service.

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