The creation of the Magnavox was a great revolution for the leisure world in 1960. Atari marked the childhood of many people and created new generations that would continue innovating and advancing in the industry. Since then, several titles – NES, Sega Mega Drive, Nintendo GameCube, PlayStation, Xbox, among others – have been part of our lives, taught us values, comforted us and made us feel part of something bigger than ourselves.
We’ve got to a stage where it’s difficult to innovate and create new games. Instead, many companies have chosen to flip the traditional way of playing and break all our mental schemes.
Sight, hearing… and touch
When 3D first arrived to movies, people couldn’t believe that the objects of a film seemed to be part of the real world. Then VR appeared. And guess what. People were even more gobsmacked.
Now, an even newer technology has appeared: haptics. Traditionally, we only used our sight and hearing. Haptics transmit physical sensations to the user’s body, adding touch.
Haptics have revolutionized the way we play, changing the video game sector. Before, many people ran into rooms full of snipers and gangsters without caring about the outcome. However, haptic vests make people change their way of playing, rewarding skill and strategy.
Of course, it’s a great chance to have a laugh with friends playing against each other or fighting together against the enemy.
Learning can be fun
Since childhood, we have played with toys that often helped us learn coordination, the ABC or how to distinguish different shapes. In life, there are always new things to learn, no matter the age. As teenagers and adults, we each learn new things in different ways, and technologies are a great way to do so.
Haptics can speed the learning process, help people with health difficulties or teach core values through serious gaming.
Haptic tech has many applications that add value to our lives: entertainment, learning, inclusion… And lots of fun!