CES 2022, the world’s most influential technology event, is happening Jan. 5-8 in Las Vegas, NV and digitally. OWO is one of the 18 companies selected in the VR/AR cathegory alongside Acer, Lenovo, Canon and HTC. This is recognition for OWO’s innovation and excelling technology, as we have been selected among over 1800 submissions, a record high number for CES. The CES 2022 Innovation Awards honorees, including product descriptions and photos, can be found at CES.tech/innovation.
We also want to give a shoutout to Malaga’s townhall, the Polo Nacional de Contenidos Digitales and Promálaga for their support.
We invite you to come & try OWO with us at booth #15772 in the central hall!
Star Wars: Knights Of The Old Republic (2003)
Metascore of 93/100.
When we think about the best Star Wars game, there is one game that will always be at the top of fan’s minds: Knights Of The Old Republic.
This MMO takes its story very seriously. As we all know, the type of commitment required for an MMO isn’t for every gamer, however, for those gamers who really want to feel like they’re living in a galaxy far, far away, there’s no better option. Besides, Knights of the Republic has been free-to-play for years now!
Even though the graphics and combat style are not for everyone, the game’s story is pretty flawless. The game has a collection of great characters, difficult choices, and phenomenal exploration.
Star Wars Rogue Leader: Rogue Squadron II (2001)
Metascore of 90/100.
To those who are not fans of flight simulation games, it may be a surprise to see this game among the favorite ones. Between the graphics, sound design, story, and gameplay, it’s for many, undoubtedly, Star Wars’ greatest ever flight game.
The graphics were mind-blowing when the game came out in 2001 as a GameCube launch title, and they still look remarkable today. Unfortunately, the sequel failed to capitalize on Rogue Leader’s success, adding some ill-advised on-foot missions, among other things.
Star Wars Jedi Knight II: Jedi Outcast (2002)
Metascore of 89/100.
Jedi Outcast came just before Academy, so it’s the penultimate game of the series, and puts players in control of Kyle Katarn once again in a post-Return of the Jedi Galaxy.
Jedi Outcast presents Katarn as a mercenary following the severing of his Force connection after the temptation of the dark side almost took over him. The game is full of characters both beloved and new (like Luke and Lando). Further in the game, Katarn cemented his legacy as one of Star Wars Legends’ best characters.
Does your list of favorites differ?
Let us know on our social media: Instagram, Discord, Twitter and Facebook or in the comments!
See you next week!
PlayStation 2: 2000
The giant and also the best-selling video game console of all time. It probably has the strongest library of any console ever. Ask anyone what their top five PlayStation 2 games are and you’re likely to get many different lists. Perhaps its biggest weakness was multiplayer games. With only two controller ports by default, the PS2 and its library didn’t capture the magic of local gaming parties that the Xbox or GameCube did.
One of the biggest reasons for its success wasn’t even related to games at all. It was related to that DVD player feature. For its starter $300 price, it was one of the cheapest and best DVD players at the time.
Nintendo GameCube: 2001
At Electronic Entertainment Expo (E3) in 1999, Nintendo announced the initial specifications for its next-generation console, code-named Dolphin. This console, which was being called Starcube, was officially, and finally named “The Nintendo GameCube”.
The GameCube truly restored Nintendo’s popularity with both gamers and developers. Its small unique shape inspired developers to create a portable game experience by attaching a Liquid Crystal Display (LCD) screen and battery pack.
Microsoft Xbox 360: 2005
It took a couple of years for project Xenon (also known as the Xbox 2) to come to market, finally in 2005. The Xbox 360 was a seventh-generation console in direct competition with Sony’s PlayStation 3 and Nintendo’s Wii.
This Xbox’s system placed players at the center of powerful next-generation games and entertainment experiences. Elegant design features, wireless controller and an array of interchangeable faceplates that let gamers personalize their console.
A lot of work was needed to build a game platform capable of more than gaming. “With the first generation of Xbox, our ambition was to change the way people think about video games”, said Robbie Bach, Chief Xbox Officer at Microsoft. “Starting today with Xbox 360, our ambition is to transform the way people play games and have fun”.
Nintendo Wii: 2006
By 2006, Nintendo was in last place. While Nintendo sold about 22 million Gamecubes, Microsoft sold about 25 million Xboxes, and Sony sold 150 million Playstation 2s. What’s more, Nintendo sold about one-third fewer Gamecubes than it had sold Nintendo 64s.
Like any smart company that knows it can’t keep up with its bigger competitors, Nintendo changed the game. Nintendo came up with the Wii. The console had worse graphics and a slower processor than its rivals, yet it destroyed them in sales, and it drove the company to new heights of popularity, and profit.
These were great advances of the first decade if this millennium. At OWO, we are working to change the way people play video games and revolutionize, once again, the gaming world.
Now your wish can become reality! Your experience will be too real to be true!
This is the reaction of amazement and disbelief of our guest, the famous gaming rapper and YouTuber Kronno Zomber, when he starts feeling the game.
Since the creation of the digital world, which has been booming in these last years, we have been discovering more benefits and uses of technology. A sector that has managed to implant dreams and hopes in the hearts of many. Fascinated with discovering more about it and making it evolve, many companies have started to step into the haptic world.
We didn’t think steps were enough, so we decided to take a leap.
Haptic vest
Our haptic vest, which allows you to feel physical sensations while playing, is the result. The technology that we have developed, enables infinite possibilities of sensations. Time flies when you become immersed in the land of video games when using your vision, hearing and touch.
By adding physical sensations to the game, players become more aware of their environment and situation, on a more profound level. This will lead to making very different decisions when playing with the vest, as opposed to without.
Jose Fuertes, founder and CEO of OWO Game expressed this in his own words:
Interacting with the game and with other players in total immersion is only one of the possibilities of this second skin. Reflexes and cognitive skills improve while playing, as your mind reacts more naturally to the physical sensations.
To your surprise, the reality of this game playing will leave you satisfied and fulfilled, as it is as near to a real life experience as possible.
So what’s not to like?
Lara Croft is one of the most famous video game heroines of all time, and therefore, Tomb Raider one of the best-selling video game series, having sold 58 million copies worldwide.
The video game series has certainly had its up’s and down’s, but it’s still going strong. Even today, 25 years after the release of the first Tomb Raider game in 1996, Lara Croft remains an icon.
Here is a brief history of where Lara Croft has come from, where she is now, and what we can expect from her in the future.
Tomb Raider came at a time in which there were no female heroines in video games. Looking back at Peach from Mario Bros, video games always showed a damsel in distress, a girl in peril: but never a woman who could look after herself and fight for what she wanted.
Lara Croft has always been a cultural flashpoint, in direct relation to her gender. Over the years, she’s also served as an example of gaming evolution, particularly in terms of graphic design.
When Tomb Raider hit the games market, it did so with a good degree of corporate muscle behind it: the game was launched as a significant part of the Sony Playstation offensive. It was a game which deployed the latest in technical advances in games design.
Lead graphic artist Toby Gard went through many designs before reaching Lara’s final appearance. While adjusting the model, he accidentally increased the breasts’ dimensions, going for 50 and ending up at 150 percent. The rest of the team approved the change and that’s how we got a very realistic Lara (for its time) with extra large boobs.
With her “polygonal breasts” and breathy voice, it was hard for some critics to see her as representing more than a digitized sexual fantasy. However, some people saw it as a beam of hope:
“There was something refreshing about looking at the screen and seeing myself as a woman. Even if I was performing tasks that were a bit unrealistic… I still felt like, Hey, this is a representation of me, as myself, as a woman. In a game. How long have we waited for that?” (Nikki Douglass, game designer).
This was just the very beginning, proving to female players and game designers around the world that playing with a female avatar was possible. It inspired the next generation of women in this industry and it brought a new possibility to the equation: female characters can also be, not only plain avatars, but main characters.
Tomb Raider reworked a male-dominated genre and features a female central character: Lara holds a gun as she navigates a hostile landscape fraught with danger. Still, the gameplay of the early “Tomb Raider” games remained heavily influenced by the platforming of the 16-bit gaming era, the gaming genre ruled by Mario and Sonic. Lara was always more focused on solving puzzles and avoiding pitfalls than blasting her way through the enemies she met in the ancient ruins.
As for the future of our favorite female adventurer, Tomb Raider will be jumping onto our mobile screens this 2021 while we need to be patient for the sequel of Shadow of the Tomb Raider. Fingers crossed for 2022.
Uncharted
Tom Holland is going to be Nathan Drake in the new Uncharted movie. Fans of the long-running video game franchise have been clamoring for this film for a long time.
The movie has gone through a ridiculously long development cycle. What started out as a sort of male version of Tomb Raider created by Naughty Dog, eventually became such a mainstay in the industry that the Tomb Raider reboot actually pulled elements from Uncharted. That was the impact that Uncharted had on the video game industry.
There are officially eight games in the series, but four mainline titles. The Uncharted series, in a nutshell, is a lot of treasure hunting, climbing (lots and lots of climbing), shooting whole armies of enemies, and massive scenarios. Each game has Drake tracking down some new treasure and the gamers uncovering more information about his backstory.
At this point, it’s not yet known if the movie will use one of the franchise villains or if it will have a brand new antagonist. As far as we know, Antonio Banderas has been cast in the film, and we can’t wait to see what role he will be playing in Uncharted.
Jumanji, Welcome to the Jungle:
Unlike the first movie, this sequel was inspired by 1990s video games and it has been listed by many as, probably, the best video game movie ever made. However, many people prefer the original movie, far from any tech.
It’s been twenty years since the original Jumanji stampeded into cinemas, and since then the popular board game has been busy. This project morphed into a video game related movie, starting with a series of events that eventually lead these four new teenagers into a trap, sending them to this jungle world, twenty years later after the main events of the first movie.
This second part is an affectionate parody of the video game world. It’s clearly written by people who know video games, and love them, but also want to mock them. As we can see, this movie has nothing to do with its first version.
Ready player one
More serious gamers can devote hours each day to playing, an investment of time that is hard for many to even begin to understand.
Steven Spielberg’s Ready Player One, was an adaptation of the 2011 novel of the same name by Ernest Cline. This popular science fiction book offers interesting insights into the gamers’ world, touching important topics from the perspective of someone immersed in the video game culture. And that inside view is immensely powerful. Cline doesn’t seem to feel any urge to dismiss video games. Quite the contrary, Ready Player One is a celebration of video games.
The novel is only a few years old, and yet, technology has advanced so much since then. Now gamers can play as they always imagined and dreamed: with a haptic vest. OWO invested years of work into a haptic vest that allows you to feel physically, everything that happens in a video game. Cline’s gear is no longer a science fiction gadget. The future is not ahead of us, the future is now!
Get to see beautiful places
In the last few years, video games have advanced in many ways. One of the aspects that have improved the most are graphics. This is why we can now enjoy traveling the world without leaving the house.
Uncharted 4 offers amazing views of Madagascar. Take a moment from all the action to watch the sea, walk down a street or relax in pure nature. Sure, hanging off a cliff can be fun but how about drinking the best wine of Teyvat in Diluc’s tavern or enjoy the beautiful views from the top of a mountain in Liyue. Who needs real landscapes when you can travel around a fictional world?
Don’t just travel in space, travel in time too! And no, not in the TARDIS. Become an outlaw that travels the Wild West of Red Dead Redemption 2. Small towns are great to have a beer and to duel.
GTA 5 is always a great choice if you want to walk – or drive– around the current streets of the USA. A gigantic city skyline only comparable to the real deal cities it’s based in.
Know people from around the world
One of the best aspects of traveling is getting to know people and their different cultures. The Internet has allowed us to be in almost constant contact with people we know, however, it also permits us to get to know new people. Connecting to online servers or joining Discord communities are some of the ways you can meet varied people scattered around the world, and you already have at least one thing in common!
Live adventures
Those who like a little risk can find games that are ideal for them. Climbing, skydiving and car racing are some of the things that you can do. This is a great way to get to do those crazy journeys you’ve thought of, a trial test where you can experiment without fear of getting it wrong.
Share with your friends
If you prefer having new experiences with friends, you can always travel together to distant lands in multiplayer games. You can always send them screenshots of the view and make them jealous, make sure to take a good selfie.
New experiences that new technologies have provided and that would only improve with OWO! Keep your eyes peeled for more posts about gaming and haptics here.